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Portfolio 2022-2023

Printemps Permanent 

Year of Composition: 2022

Duration: 03:53

Instrumentation: Double basses, acoustic guitars, percussion, video

Released: Cantaloupe Music 2022

Printemps Permanent ("Permanent Spring" in French) uses a large collection of audio samples from my instruments in a sort of impossible and utopian digital version of myself. The piece was composed with a home-made arpeggiator generating irrational rhythms and created in Max, using a large collection of audiovisual samples from my instruments. The videos were generated in real time and organized in a three-dimensional space with a particle system by artist Claudio Cavallari.

 

Conception, composition, performance, recording, mixing, and video: Florent Ghys

Mastering by Jessica Thompson

3D Video Effects: Claudio Cavallari

Executive Producers: Michael Gordon, David Lang, Kenny Savelson and Julia Wolfe.

Hana

Year of Composition: 2022

Duration: 04:35

Instrumentation: Double basses, sarangis, celli, percussion, voices, video

Released: Cantaloupe Music 2022

Hana is a tribute to the piece of the same name by the artists Asa-Chang and Junray. The text comes from a Japanese poem called "Hana" which means flower in Japanese. Just as Asa-Chang and Junray's piece dissects the poem into individual syllables, this piece uses a Max patch that allows each syllable to be sequenced and repeated in various ways. The poem was translated into English using online translators and re-arranged freely. The recorded voices are by my friends, roommates, and colleagues, Anna Pidgorna and Pascal Le Boeuf.

 

Conception, composition, performance, recording, mixing, and video: Florent Ghys

Mastering by Jessica Thompson.

Executive Producers: Michael Gordon, David Lang, Kenny Savelson and Julia Wolfe

Game

Year of Composition: 2016

Duration: 02:20

Instrumentation: Cello, electronics, video

Released: New Amsterdam Records 2017

Game is the first movement of a 6-movement piece called "Petits Artéfacts" composed for cellist Nick Photinos. Each of the 6 movement/miniature in  explores relationships between a solo cellist and moving images. Game uses a video of the early video game "Pong" as well as 8-bit sounds for 1980s video games. 

 

Conception, composition, video: Florent Ghys

Producer: Doug Perkins

Engineer/Mixing/Post-Mastering: Patrick Burns

Mastering: Joel Gordon

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